Back Exotic

Abyssal Stew

Edible Product

A highly refined food product, created in the Nutrient Processor. It has both the identifying shapes and aromas of an actual food item, in stark contrast with conventional nutrition paste or pellets.

Food such as this can be highly valuable.
Economy
Low81000
High99000
Buy108000
Bonus:
DE_FOOD_HAZ2
├──100 % chance of reward
├──Amount-25
├──Set Not Addfalse
├──Silentfalse
├──Specific HazardGcPlayerHazardType


Recipes to create Abyssal Stew

Cycle Time: 5s
Processor Setting: Bind Proteins
IngredientAmount
HYPNOTIC EYE
1
HYPNOTIC EYE
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Bind Proteins
IngredientAmount
HYPNOTIC EYE
1
HORRIFYING MUSH
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
HORRIFYING MUSH
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
PROCESSED MEAT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_R_MEAT["
PROCESSED MEAT
"] P_FOOD_R_MEAT --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
SMOKED MEAT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_R_SMOKED["
SMOKED MEAT
"] P_FOOD_R_SMOKED --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
MEATY CHUNKS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_MEAT["
MEATY CHUNKS
"] P_FOOD_M_MEAT --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
OFFAL SAC
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_BLOB["
OFFAL SAC
"] P_FOOD_M_BLOB --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
FELINE LIVER
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_CAT["
FELINE LIVER
"] P_FOOD_M_CAT --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
MEATY WINGS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_FLYER["
MEATY WINGS
"] P_FOOD_M_FLYER --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
PROTOSAUSAGE
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_GEK["
PROTOSAUSAGE
"] P_FOOD_M_GEK --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
DIPLO CHUNKS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_DIPLO["
DIPLO CHUNKS
"] P_FOOD_M_DIPLO --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
SCALY MEAT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_REX["
SCALY MEAT
"] P_FOOD_M_REX --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
STRIDER SAUSAGE
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_STRIDER["
STRIDER SAUSAGE
"] P_FOOD_M_STRIDER --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
RAW STEAK
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_COW["
RAW STEAK
"] P_FOOD_M_COW --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
STEAMED VEGETABLES
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_R_VEG["
STEAMED VEGETABLES
"] P_FOOD_R_VEG --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
IMPULSE BEANS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_P_LUSHWILD["
IMPULSE BEANS
"] P_FOOD_P_LUSHWILD --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
SOLARTILLO
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_P_HOTFARM["
SOLARTILLO
"] P_FOOD_P_HOTFARM --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
JADE PEAS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_P_TOXWILD["
JADE PEAS
"] P_FOOD_P_TOXWILD --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
NON-TOXIC MUSHROOM
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_P_TOXFARM["
NON-TOXIC MUSHROOM
"] P_FOOD_P_TOXFARM --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
SIEVERT BEANS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_P_RADFARM["
SIEVERT BEANS
"] P_FOOD_P_RADFARM --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
SWEETROOT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
PULPY ROOTS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_P_ALL3["
PULPY ROOTS
"] P_FOOD_P_ALL3 --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
PROCESSED MEAT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_R_MEAT["
PROCESSED MEAT
"] P_FOOD_R_MEAT --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
SMOKED MEAT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_R_SMOKED["
SMOKED MEAT
"] P_FOOD_R_SMOKED --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
MEATY CHUNKS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_MEAT["
MEATY CHUNKS
"] P_FOOD_M_MEAT --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
OFFAL SAC
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_BLOB["
OFFAL SAC
"] P_FOOD_M_BLOB --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
FELINE LIVER
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_CAT["
FELINE LIVER
"] P_FOOD_M_CAT --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
MEATY WINGS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_FLYER["
MEATY WINGS
"] P_FOOD_M_FLYER --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
PROTOSAUSAGE
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_GEK["
PROTOSAUSAGE
"] P_FOOD_M_GEK --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
DIPLO CHUNKS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_DIPLO["
DIPLO CHUNKS
"] P_FOOD_M_DIPLO --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
SCALY MEAT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_REX["
SCALY MEAT
"] P_FOOD_M_REX --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
STRIDER SAUSAGE
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_STRIDER["
STRIDER SAUSAGE
"] P_FOOD_M_STRIDER --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
RAW STEAK
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_COW["
RAW STEAK
"] P_FOOD_M_COW --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
STEAMED VEGETABLES
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_R_VEG["
STEAMED VEGETABLES
"] P_FOOD_R_VEG --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
IMPULSE BEANS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_P_LUSHWILD["
IMPULSE BEANS
"] P_FOOD_P_LUSHWILD --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
SOLARTILLO
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_P_HOTFARM["
SOLARTILLO
"] P_FOOD_P_HOTFARM --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
JADE PEAS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_P_TOXWILD["
JADE PEAS
"] P_FOOD_P_TOXWILD --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
NON-TOXIC MUSHROOM
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_P_TOXFARM["
NON-TOXIC MUSHROOM
"] P_FOOD_P_TOXFARM --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
SIEVERT BEANS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_P_RADFARM["
SIEVERT BEANS
"] P_FOOD_P_RADFARM --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
SWEETROOT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_P_ALL2["
SWEETROOT
"] P_FOOD_P_ALL2 --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
PULPY ROOTS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_P_ALL3["
PULPY ROOTS
"] P_FOOD_P_ALL3 --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
CRYSTAL FLESH
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_BONE["
CRYSTAL FLESH
"] P_FOOD_M_BONE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
LATTICED SINEW
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_DRILL["
LATTICED SINEW
"] P_FOOD_M_DRILL --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
CRUNCHY WINGS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_BEETLE["
CRUNCHY WINGS
"] P_FOOD_M_BEETLE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
LUMPY BRAINSTEM
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_BALL["
LUMPY BRAINSTEM
"] P_FOOD_M_BALL --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
DIRTY MEAT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_DIGGER["
DIRTY MEAT
"] P_FOOD_M_DIGGER --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
SCOOPED INNARDS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_MOLE["
SCOOPED INNARDS
"] P_FOOD_M_MOLE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
FORAGED MUSHROOMS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_V_MOLE["
FORAGED MUSHROOMS
"] P_FOOD_V_MOLE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
BONE NUGGETS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_V_BONE["
BONE NUGGETS
"] P_FOOD_V_BONE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
CRYSTAL FLESH
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_BONE["
CRYSTAL FLESH
"] P_FOOD_M_BONE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
LATTICED SINEW
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_DRILL["
LATTICED SINEW
"] P_FOOD_M_DRILL --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
CRUNCHY WINGS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_BEETLE["
CRUNCHY WINGS
"] P_FOOD_M_BEETLE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
LUMPY BRAINSTEM
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_BALL["
LUMPY BRAINSTEM
"] P_FOOD_M_BALL --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
DIRTY MEAT
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_DIGGER["
DIRTY MEAT
"] P_FOOD_M_DIGGER --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
SCOOPED INNARDS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_MOLE["
SCOOPED INNARDS
"] P_FOOD_M_MOLE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
FORAGED MUSHROOMS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_V_MOLE["
FORAGED MUSHROOMS
"] P_FOOD_V_MOLE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
BONE NUGGETS
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_V_BONE["
BONE NUGGETS
"] P_FOOD_V_BONE --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
NOURISHING SLIME
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_V_BUG["
NOURISHING SLIME
"] P_FOOD_V_BUG --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
NOURISHING SLIME
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_V_BUG["
NOURISHING SLIME
"] P_FOOD_V_BUG --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HYPNOTIC EYE
1
JUICY THORAX
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_EYEBALL["
HYPNOTIC EYE
"] P_EYEBALL --> P_FOOD_R_EYESTEW P_FOOD_M_BUG["
JUICY THORAX
"] P_FOOD_M_BUG --> P_FOOD_R_EYESTEW
Cycle Time: 5s
Processor Setting: Combine and Reduce
IngredientAmount
HORRIFYING MUSH
1
JUICY THORAX
1
flowchart TD P_FOOD_R_EYESTEW["
ABYSSAL STEW
"] P_FOOD_R_EYEBALLS["
HORRIFYING MUSH
"] P_FOOD_R_EYEBALLS --> P_FOOD_R_EYESTEW P_FOOD_M_BUG["
JUICY THORAX
"] P_FOOD_M_BUG --> P_FOOD_R_EYESTEW

Recipes Abyssal Stew is used in