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FOOD_PIE_GLOW

Glowing Pie

Edible Product

A highly refined food product, created in the Nutrient Processor. It has both the identifying shapes and aromas of an actual food item, in stark contrast with conventional nutrition paste or pellets.

Food such as this can be highly valuable.
Legal
Economy
Low 36,000.00
High 44,000.00
Buy 48,000.00
Direct Consumption
Exosuit nutrient system will power 15 seconds sprint overload
Description
Amount
Chance of Reward
100
Table Section
Exosuit nutrient system will power %NUM% seconds sprint overload
Description
Amount


Recipes to create Glowing Pie

Cycle Time: 5s
Processor Setting: Assemble Pie
IngredientAmount
PIE CASE
1
FIREBERRY
1
flowchart TD P_FOOD_PIE_GLOW["
GLOWING PIE
"] P_FOOD_R_PIECASE["
PIE CASE
"] P_FOOD_R_PIECASE --> P_FOOD_PIE_GLOW P_FOOD_P_HOTWILD["
FIREBERRY
"] P_FOOD_P_HOTWILD --> P_FOOD_PIE_GLOW
Cycle Time: 5s
Processor Setting: Assemble Pie
IngredientAmount
PIE CASE
1
SOLARTILLO
1
flowchart TD P_FOOD_PIE_GLOW["
GLOWING PIE
"] P_FOOD_R_PIECASE["
PIE CASE
"] P_FOOD_R_PIECASE --> P_FOOD_PIE_GLOW P_FOOD_P_HOTFARM["
SOLARTILLO
"] P_FOOD_P_HOTFARM --> P_FOOD_PIE_GLOW
Cycle Time: 5s
Processor Setting: Assemble Pie
IngredientAmount
PIE CASE
1
SIEVERT BEANS
1
flowchart TD P_FOOD_PIE_GLOW["
GLOWING PIE
"] P_FOOD_R_PIECASE["
PIE CASE
"] P_FOOD_R_PIECASE --> P_FOOD_PIE_GLOW P_FOOD_P_RADFARM["
SIEVERT BEANS
"] P_FOOD_P_RADFARM --> P_FOOD_PIE_GLOW
Cycle Time: 5s
Processor Setting: Assemble Pie
IngredientAmount
PIE CASE
1
EVER-BURNING JAM
1
flowchart TD P_FOOD_PIE_GLOW["
GLOWING PIE
"] P_FOOD_R_PIECASE["
PIE CASE
"] P_FOOD_R_PIECASE --> P_FOOD_PIE_GLOW P_FOOD_JAM_HOT["
EVER-BURNING JAM
"] P_FOOD_JAM_HOT --> P_FOOD_PIE_GLOW

Recipes Glowing Pie is used in