Mollusc Flesh
Edible Product
A small morsel of seafood, created in the Nutrient Processor. Food such as this can be highly valuable.
Can be consumed as it stands or subjected to further processing.
A small morsel of seafood, created in the Nutrient Processor. Food such as this can be highly valuable.
Can be consumed as it stands or subjected to further processing.
Economy
| Low | 29790 |
| High | 36410 |
| Buy | 39720 |
Bonus:
| DE_FOOD_HAZ2 | ||||||
| ├── | 100 % chance of reward | |||||
| ├── | Amount | -25 | ||||
| ├── | Set Not Add | false | ||||
| ├── | Silent | false | ||||
| ├── | Specific Hazard | GcPlayerHazardType | ||||
Recipes to create Mollusc FleshCycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() SHRIEKING OYSTER Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() WELTSCALE CLAM Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() IONIZED CLAM Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() CADMIUM PEARLCASE Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() FROZEN WHELK Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() FROSTSHELL CLAM Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() ERASED CLAM Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() PRESSURISED CLAM Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() INERT WHELK Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() IONISED OYSTER Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() MOTHER-OF-QUICKSILVER Cycle Time: 5s
Processor Setting: Seafood Assembly
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P_FOOD_F_CLAM["
![]() MOLLUSC FLESH ![]() HYPER-COCKLE | Recipes Mollusc Flesh is used in |



